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fix: use Files.write() for byte[] return from buildCdOnlyJsdosJson
build.yaml #76
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4cdd72b3e2
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2026-06-03 11:59:26 +02:00
36s
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restore dedup: mount one CD image per directory, prefer .bin over .cue
build.yaml #74
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383c66b166
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2026-06-03 10:23:07 +02:00
37s
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fix: preserve CD image mounts when changing executable
build.yaml #73
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7c4d090de0
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2026-06-03 10:10:18 +02:00
36s
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simplify: mount all CD images, no dedup
build.yaml #72
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3b7c9b587f
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2026-06-03 10:00:13 +02:00
38s
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fix: mount .bin directly instead of .cue to avoid case mismatch
build.yaml #71
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de9e978e55
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2026-06-03 09:45:44 +02:00
39s
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perf: switch build stages to Alpine for faster CI pulls
build.yaml #70
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4a3ba3b986
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2026-06-03 09:24:06 +02:00
1m18s
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feat: keep and auto-mount CD images via imgmount instead of stripping
build.yaml #69
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7b7cc56bc1
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2026-06-02 19:38:37 +02:00
3h6m40s
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Revert "feat: add Sierra game bundle patcher and API endpoint"
build.yaml #68
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1362e6034a
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2026-06-01 13:35:48 +02:00
20s
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feat: add Sierra game bundle patcher and API endpoint
build.yaml #67
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5abc066178
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2026-06-01 13:09:01 +02:00
42s
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fix: resolveSibling using filename only, not full bundle path
build.yaml #66
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f297d30248
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2026-06-01 12:48:55 +02:00
47s
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feat: pre-populate upload title with filename when no IGDB matches
build.yaml #65
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4044ef3786
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2026-06-01 12:43:45 +02:00
2m18s
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fix: prevent layout shift by using 100vw body instead of scrollbar-gutter
build.yaml #64
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677740aece
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2026-05-29 23:33:43 +02:00
1m35s
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fix: use scrollbar-gutter to prevent layout shift without always showing scrollbar
build.yaml #63
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9bb341eab9
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2026-05-29 23:28:50 +02:00
45s
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fix: force scrollbar visibility to prevent layout shift on tall pages
build.yaml #62
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e2dca1db39
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2026-05-29 23:24:29 +02:00
56s
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feat: store .jsdos bundle inside game directory instead of as flat file
build.yaml #61
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ab1ba503ff
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2026-05-29 23:08:04 +02:00
52s
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fix: valid Java char literal for backslash in UploadResource.java
build.yaml #60
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4c3ded802b
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2026-05-29 23:02:27 +02:00
46s
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fix: remove injected js-dos CSS/script on Play unmount to prevent style leaking into other pages
build.yaml #58
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5f69ea5ead
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2026-05-29 15:15:56 +02:00
48s
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fix: add missing closing brace to load() method
build.yaml #57
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e39ee05a16
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2026-05-29 14:56:59 +02:00
38s
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Add executable picker in game edit UI
build.yaml #55
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02d0c4f377
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2026-05-29 10:37:36 +02:00
48s
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Add path=c:\ to autoexec for DOS extender findability
build.yaml #54
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e262a46487
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2026-05-29 10:16:16 +02:00
47s
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Fix setupExe metadata + improve PKSFX detection
build.yaml #53
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815247f760
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2026-05-29 10:08:49 +02:00
50s
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Skip self-extracting archive executables (PKSFX etc.)
build.yaml #52
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54542612a5
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2026-05-29 09:58:34 +02:00
53s
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Check setup EXE's own platform before creating setup bundle
build.yaml #51
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473fb7a216
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2026-05-29 09:42:33 +02:00
41s
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Prefer larger files over shallow depth in findMainExe
build.yaml #50
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45d145a950
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2026-05-29 09:40:57 +02:00
45s
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Prefer DOS executables over Windows in findMainExe
build.yaml #49
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dee37b3f01
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2026-05-29 09:35:48 +02:00
46s
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Fix Java type inference in comparator chain
build.yaml #48
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fa1804dc65
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2026-05-29 09:30:48 +02:00
41s
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Fix: skip DOS extender executables (DOS4GW etc.) when finding main game exe
build.yaml #46
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27a9c180d7
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2026-05-29 09:17:07 +02:00
1m36s
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Move Reset button to bottom of sidebar
build.yaml #45
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3f69820911
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2026-05-28 23:59:03 +02:00
50s
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Restructure layout: search in sidebar, upload in header
build.yaml #44
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13293b325e
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2026-05-28 23:17:29 +02:00
58s
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Actualizar README.md
build.yaml #43
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b8ccba4d20
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droideparanoico
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2026-05-28 23:14:51 +02:00
12s
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