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Fix platform detection: LE (DOS/4GW extender) is DOS, not Windows
build.yaml #37
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41d1e22522
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2026-05-28 15:47:31 +02:00
48s
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Fix upload dialog: search box button always searches
build.yaml #36
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95c7ba7192
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droideparanoico
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2026-05-28 15:04:02 +02:00
44s
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Skip creating .setup.jsdos bundles for Windows games
build.yaml #35
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5b55a53b73
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droideparanoico
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2026-05-28 14:58:06 +02:00
48s
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Fix js-dos ZIP extraction: write dirs shallowest-first, then files
build.yaml #34
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733bdaa44f
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2026-05-28 14:45:13 +02:00
1m41s
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Auto-exclude disk image files (.img .iso .ccd .sub etc.) from .jsdos bundles
build.yaml #33
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f9967eacf8
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2026-05-28 13:55:47 +02:00
48s
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Fix ZIP entry order: write .jsdos/ config first, then game files sorted
build.yaml #32
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eb37cd43bb
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2026-05-28 13:48:36 +02:00
40s
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Fix nested directory entries: add full ancestor chain to ZIP
build.yaml #31
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8f14ecb5a1
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2026-05-28 13:38:07 +02:00
45s
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Fix js-dos ZIP extraction: add explicit directory entries to bundles
build.yaml #30
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5a3500c586
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2026-05-28 13:29:03 +02:00
47s
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Add platform auto-detection and UI flagging for Windows games
build.yaml #29
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65e098244a
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2026-05-28 13:16:55 +02:00
49s
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Fix MoO2 subdirectory bug + remove sockdrive references
build.yaml #28
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efa0aa5f81
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2026-05-28 12:11:23 +02:00
36s
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fix: remove zos.setLevel(0) from createBundle — default DEFLATE is more reliable with emscripten libzip extraction
build.yaml #27
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ba34065278
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2026-05-28 23:14:03 +02:00
36m54s
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fix: remove sockdrive mode, always create .jsdos ZIP bundles
build.yaml #26
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e11f19c769
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2026-05-28 09:46:30 +02:00
41s
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fix: raise upload limit from 200MB to 2048MB for large DOS games
build.yaml #25
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6840b3eee1
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2026-05-28 09:33:32 +02:00
56s
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feat: SETUP.EXE detection + separate setup .jsdos bundle
build.yaml #24
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5f5cb8411f
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droideparanoico
main
2026-05-27 16:50:51 +02:00
1m1s
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fix: manual title input searches IGDB first, warns before uploading
build.yaml #23
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00267da3dd
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droideparanoico
main
2026-05-27 11:58:04 +02:00
45s
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fix: increase max upload body size to 200MB
build.yaml #22
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61a83cff65
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main
2026-05-27 11:50:37 +02:00
46s
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feat: auto-search IGDB on file select, pick match or type custom title
build.yaml #21
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72391fb577
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2026-05-27 11:25:58 +02:00
54s
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refactor: flatten ZIP single-root-directory instead of path splitting
build.yaml #20
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3c49d72f56
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2026-05-27 11:09:27 +02:00
1m45s
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clean: remove all Doom-specific logic, fix path separator in jsdos.json
build.yaml #19
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e7b845e8a1
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2026-05-27 10:49:48 +02:00
1m5s
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fix: use backslash path separator for DOS paths
build.yaml #18
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596b897df6
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2026-05-27 10:42:39 +02:00
49s
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Fix: handle DOS games in subdirectories inside .jsdos bundles
build.yaml #17
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542db6a916
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2026-05-27 10:37:42 +02:00
48s
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fix: use CRLF line endings in DEFAULT.CFG to match Doom's fgets parser
build.yaml #16
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6c56cbc992
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2026-05-27 09:58:35 +02:00
51s
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fix: add jsdos.json to bundle for proper js-dos v8 config
build.yaml #15
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4bd771f97f
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2026-05-27 09:39:34 +02:00
1m4s
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fix: recursive WAD detection + write BOTH DEFAULT.CFG and DOOM2.CFG
build.yaml #14
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9a4e87d044
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2026-05-27 09:31:44 +02:00
49s
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fix: full dosbox.conf with usescancodes=true + auto WASD for Doom
build.yaml #13
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655d3e83cd
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droideparanoico
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2026-05-27 09:20:55 +02:00
53s
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feat: move meta/dev under cover, upload dialog on file select
build.yaml #12
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feccf4178f
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droideparanoico
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2026-05-26 21:32:46 +02:00
52s
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fix: constrain 1fr grid column with min-width:0 and word-break
build.yaml #11
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d751779984
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droideparanoico
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2026-05-26 21:17:16 +02:00
52s
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feat: responsive mobile UI across all pages
build.yaml #10
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Commit
3ae6f43ccb
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droideparanoico
main
2026-05-26 17:23:12 +02:00
50s
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fix: remove java.nio.file.Path import conflicting with @Path annotation
build.yaml #9
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404e8b6719
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droideparanoico
main
2026-05-26 16:54:23 +02:00
1m1s
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feat: all-video media row, clickable media selector, download button
build.yaml #8
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Commit
446a9d61b8
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droideparanoico
main
2026-05-26 16:49:26 +02:00
1m22s
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