Initial commit: Dostalgia — DOS game hub
- Go backend (single binary) with embedded Svelte frontend - JSON-per-game storage (no database) - .jsdos bundle creation on upload - Dark phosphor-green theme (#33FF33) - js-dos v8 emulator integration - Sockdrive support for games >80MB - IGDB placeholder for future artwork scraping - Docker deployment ready
This commit is contained in:
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<script>
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import { push } from "../lib/router.js";
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let { game } = $props();
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function navigate() {
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push(`/game/${game.id}`);
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}
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</script>
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<button class="card crt-hover" onclick={navigate}>
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<div class="cover">
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{#if game.has_cover}
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<img src={`/games/${game.id}/cover.jpg`} alt={game.title} loading="lazy" />
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{:else}
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<div class="cover-placeholder">
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<span class="cover-icon">💾</span>
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</div>
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{/if}
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</div>
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<div class="info">
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<h3>{game.title}</h3>
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{#if game.year}
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<span class="year">{game.year}</span>
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{/if}
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{#if game.genre}
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<span class="genre">{game.genre}</span>
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{/if}
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</div>
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{#if game.ready}
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<div class="badge">Ready</div>
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{/if}
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</button>
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<style>
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.card {
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background: var(--surface);
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border: 1px solid var(--border);
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border-radius: var(--radius);
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overflow: hidden;
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transition: all 0.2s ease;
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cursor: pointer;
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text-align: left;
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display: flex;
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flex-direction: column;
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position: relative;
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width: 100%;
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}
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.card:hover {
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border-color: var(--phosphor-dim);
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transform: translateY(-2px);
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box-shadow: 0 4px 20px rgba(51, 255, 51, 0.1);
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}
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.cover {
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aspect-ratio: 3/4;
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background: var(--bg-elevated);
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display: flex;
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align-items: center;
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justify-content: center;
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overflow: hidden;
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}
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.cover img {
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width: 100%;
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height: 100%;
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object-fit: cover;
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}
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.cover-placeholder {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 8px;
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color: var(--text-dim);
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}
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.cover-icon {
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font-size: 2.5rem;
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}
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.info {
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padding: 12px;
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flex: 1;
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}
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.info h3 {
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font-size: 0.95rem;
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margin-bottom: 4px;
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color: var(--text-bright);
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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.year, .genre {
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font-size: 0.8rem;
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color: var(--text-dim);
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display: inline-block;
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margin-right: 8px;
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}
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.badge {
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position: absolute;
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top: 8px;
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right: 8px;
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background: var(--phosphor-dark);
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color: var(--phosphor);
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font-size: 0.7rem;
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padding: 2px 8px;
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border-radius: 10px;
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font-weight: 600;
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letter-spacing: 0.05em;
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}
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</style>
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@@ -0,0 +1,65 @@
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<script>
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import { push } from "./router.js";
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</script>
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<header class="header">
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<div class="header-inner">
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<a href="#/" class="logo" onclick={(e) => { e.preventDefault(); push("/"); }}>
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<svg class="logo-icon" width="36" height="36" viewBox="0 0 36 36" fill="none">
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<rect x="4" y="6" width="28" height="22" rx="2" fill="#33FF33" opacity="0.15"/>
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<rect x="6" y="8" width="24" height="16" fill="#0A0A0A"/>
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<rect x="8" y="10" width="20" height="10" fill="#33FF33" opacity="0.3"/>
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<rect x="10" y="12" width="6" height="4" fill="#33FF33" opacity="0.6"/>
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<rect x="18" y="12" width="6" height="4" fill="#33FF33" opacity="0.4"/>
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<rect x="10" y="24" width="16" height="3" fill="#33FF33" opacity="0.2"/>
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<rect x="12" y="29" width="12" height="2" fill="#33FF33" opacity="0.1"/>
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</svg>
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<span class="logo-text">DOSTALGIA</span>
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</a>
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<nav>
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<button class="btn" onclick={() => push("/")}>Library</button>
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</nav>
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</div>
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</header>
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<style>
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.header {
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height: var(--header-height);
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border-bottom: 1px solid var(--border);
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background: var(--bg-elevated);
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position: sticky;
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top: 0;
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z-index: 100;
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}
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.header-inner {
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max-width: var(--max-width);
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margin: 0 auto;
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padding: 0 24px;
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height: 100%;
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display: flex;
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align-items: center;
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justify-content: space-between;
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}
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.logo {
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display: flex;
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align-items: center;
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gap: 12px;
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cursor: pointer;
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text-decoration: none;
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}
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.logo-icon {
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flex-shrink: 0;
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}
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.logo-text {
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font-family: var(--font-mono);
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font-size: 1.4rem;
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font-weight: 700;
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color: var(--phosphor);
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letter-spacing: 0.15em;
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animation: phosphor-pulse 3s ease-in-out infinite;
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}
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nav {
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display: flex;
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gap: 8px;
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}
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</style>
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/** API client for Dostalgia backend. */
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const BASE = import.meta.env.PROD ? "" : ""; // Proxy handles it in dev
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async function request(path, options = {}) {
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const res = await fetch(`${BASE}${path}`, {
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headers: { "Content-Type": "application/json", ...options.headers },
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...options,
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});
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if (!res.ok) {
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const err = await res.json().catch(() => ({ detail: res.statusText }));
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throw new Error(err.detail || `HTTP ${res.status}`);
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}
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return res.json();
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}
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/** Fetch game list */
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export async function listGames(params = {}) {
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const qs = new URLSearchParams();
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if (params.search) qs.set("search", params.search);
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if (params.genre) qs.set("genre", params.genre);
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if (params.limit) qs.set("limit", params.limit);
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if (params.offset) qs.set("offset", params.offset);
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return request(`/api/games?${qs}`);
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}
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/** Fetch single game */
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export async function getGame(id) {
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return request(`/api/games/${id}`);
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}
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/** Update game metadata */
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export async function updateGame(id, data) {
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return request(`/api/games/${id}`, {
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method: "PATCH",
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body: JSON.stringify(data),
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});
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}
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/** Delete a game */
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export async function deleteGame(id) {
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return request(`/api/games/${id}`, { method: "DELETE" });
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}
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/** Upload a game ZIP */
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export async function uploadGame(file, title) {
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const form = new FormData();
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form.append("file", file);
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if (title) form.append("title", title);
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const res = await fetch(`${BASE}/api/upload`, {
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method: "POST",
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body: form,
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});
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if (!res.ok) {
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const err = await res.json().catch(() => ({ detail: res.statusText }));
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throw new Error(err.detail || `HTTP ${res.status}`);
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}
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return res.json();
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}
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/** Search IGDB (placeholder) */
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export async function searchIGDB(query) {
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return request(`/api/igdb/search?query=${encodeURIComponent(query)}`);
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}
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/** Get artwork URL for a path — returns proxy URL or placeholder */
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export function artworkUrl(path) {
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if (!path) return null;
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if (path.startsWith("http")) return path;
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return `/artwork/${path}`;
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}
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/** Get game bundle URL */
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export function bundleUrl(game) {
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if (!game) return null;
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if (game.bundle_type === "sockdrive") {
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return `/api/sockdrive/${game.slug}/file?path=.jsdos/dosbox.conf`;
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}
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return `/games/${game.slug}.jsdos`;
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}
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/** Simple hash-based router for SPA. */
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export function push(path) {
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window.location.hash = "#" + path;
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}
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export function replace(path) {
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window.location.replace("#" + path);
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}
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