Initial commit: Dostalgia — DOS game hub
- Go backend (single binary) with embedded Svelte frontend - JSON-per-game storage (no database) - .jsdos bundle creation on upload - Dark phosphor-green theme (#33FF33) - js-dos v8 emulator integration - Sockdrive support for games >80MB - IGDB placeholder for future artwork scraping - Docker deployment ready
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/** API client for Dostalgia backend. */
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const BASE = import.meta.env.PROD ? "" : ""; // Proxy handles it in dev
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async function request(path, options = {}) {
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const res = await fetch(`${BASE}${path}`, {
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headers: { "Content-Type": "application/json", ...options.headers },
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...options,
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});
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if (!res.ok) {
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const err = await res.json().catch(() => ({ detail: res.statusText }));
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throw new Error(err.detail || `HTTP ${res.status}`);
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}
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return res.json();
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}
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/** Fetch game list */
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export async function listGames(params = {}) {
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const qs = new URLSearchParams();
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if (params.search) qs.set("search", params.search);
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if (params.genre) qs.set("genre", params.genre);
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if (params.limit) qs.set("limit", params.limit);
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if (params.offset) qs.set("offset", params.offset);
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return request(`/api/games?${qs}`);
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}
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/** Fetch single game */
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export async function getGame(id) {
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return request(`/api/games/${id}`);
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}
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/** Update game metadata */
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export async function updateGame(id, data) {
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return request(`/api/games/${id}`, {
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method: "PATCH",
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body: JSON.stringify(data),
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});
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}
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/** Delete a game */
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export async function deleteGame(id) {
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return request(`/api/games/${id}`, { method: "DELETE" });
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}
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/** Upload a game ZIP */
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export async function uploadGame(file, title) {
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const form = new FormData();
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form.append("file", file);
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if (title) form.append("title", title);
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const res = await fetch(`${BASE}/api/upload`, {
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method: "POST",
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body: form,
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});
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if (!res.ok) {
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const err = await res.json().catch(() => ({ detail: res.statusText }));
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throw new Error(err.detail || `HTTP ${res.status}`);
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}
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return res.json();
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}
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/** Search IGDB (placeholder) */
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export async function searchIGDB(query) {
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return request(`/api/igdb/search?query=${encodeURIComponent(query)}`);
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}
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/** Get artwork URL for a path — returns proxy URL or placeholder */
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export function artworkUrl(path) {
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if (!path) return null;
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if (path.startsWith("http")) return path;
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return `/artwork/${path}`;
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}
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/** Get game bundle URL */
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export function bundleUrl(game) {
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if (!game) return null;
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if (game.bundle_type === "sockdrive") {
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return `/api/sockdrive/${game.slug}/file?path=.jsdos/dosbox.conf`;
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}
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return `/games/${game.slug}.jsdos`;
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}
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