Initial commit: Dostalgia — DOS game hub
- Go backend (single binary) with embedded Svelte frontend - JSON-per-game storage (no database) - .jsdos bundle creation on upload - Dark phosphor-green theme (#33FF33) - js-dos v8 emulator integration - Sockdrive support for games >80MB - IGDB placeholder for future artwork scraping - Docker deployment ready
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@@ -0,0 +1,136 @@
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<script>
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import { getGame, bundleUrl } from "../lib/api.js";
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import { push } from "../lib/router.js";
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let { id } = $props();
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let game = $state(null);
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let loading = $state(true);
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let error = $state("");
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let emulatorReady = $state(false);
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let dosContainer;
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async function load() {
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loading = true;
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try {
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game = await getGame(id);
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} catch (e) {
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error = "Game not found";
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}
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loading = false;
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}
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function startEmulator() {
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if (!game || !game.ready) return;
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// Load js-dos from CDN dynamically
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const css = document.createElement("link");
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css.rel = "stylesheet";
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css.href = "https://v8.js-dos.com/latest/js-dos.css";
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document.head.appendChild(css);
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const script = document.createElement("script");
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script.src = "https://v8.js-dos.com/latest/js-dos.js";
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script.onload = () => {
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const url = bundleUrl(game);
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if (window.Dos && dosContainer && url) {
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window.Dos(dosContainer, { url });
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emulatorReady = true;
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}
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};
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document.head.appendChild(script);
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emulatorReady = true;
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}
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$effect(() => { load(); });
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// Cleanup on unmount
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$effect(() => {
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return () => {
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// js-dos handles its own cleanup
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};
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});
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</script>
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{#if loading}
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<div class="loading">Loading...</div>
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{:else if error}
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<div class="error">{error}</div>
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<a href="#/" class="back-link">← Back to Library</a>
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{:else if game}
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<div class="play-page">
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<div class="play-header">
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<a href={`#/game/${game.id}`} class="back-link">← {game.title}</a>
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{#if !emulatorReady}
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<button class="btn btn-primary" onclick={startEmulator}>
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▶ Launch Emulator
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</button>
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{/if}
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</div>
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{#if emulatorReady}
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<div class="emulator-wrapper">
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<div bind:this={dosContainer} class="dos-container"></div>
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</div>
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{:else}
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<div class="launch-screen">
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<div class="launch-icon">🕹️</div>
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<h2>{game.title}</h2>
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<p class="launch-info">
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{game.year ? `${game.year} · ` : ""}{game.genre || ""}
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</p>
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<p class="launch-hint">Click "Launch Emulator" above to start playing</p>
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<p class="save-hint">💾 Game saves are stored automatically in your browser</p>
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</div>
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{/if}
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</div>
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{/if}
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<style>
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.play-page { padding: 16px 0; }
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.loading { text-align: center; padding: 60px; color: var(--text-dim); }
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.error { background: #331111; border: 1px solid #cc3333; color: #ff6666; padding: 12px; border-radius: var(--radius-sm); margin-bottom: 16px; }
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.back-link { display: inline-block; color: var(--text-dim); }
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.back-link:hover { color: var(--phosphor); }
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.play-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 16px;
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}
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.emulator-wrapper {
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background: #000;
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border-radius: var(--radius);
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overflow: hidden;
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border: 1px solid var(--border);
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}
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.dos-container {
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width: 100%;
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aspect-ratio: 4/3;
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max-height: 80vh;
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}
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.dos-container :global(canvas) {
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width: 100% !important;
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height: 100% !important;
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}
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.launch-screen {
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text-align: center;
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padding: 80px 20px;
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border: 1px dashed var(--border);
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border-radius: var(--radius);
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}
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.launch-icon { font-size: 4rem; margin-bottom: 16px; }
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.launch-screen h2 { color: var(--phosphor); font-family: var(--font-mono); margin-bottom: 8px; }
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.launch-info { color: var(--text-dim); margin-bottom: 24px; }
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.launch-hint { color: var(--text-dim); margin-bottom: 8px; }
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.save-hint {
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color: var(--phosphor-dim);
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font-size: 0.85rem;
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margin-top: 16px;
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background: var(--phosphor-burn);
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display: inline-block;
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padding: 6px 16px;
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border-radius: 12px;
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}
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</style>
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