From 6840b3eee169d4c3c306a5fb71d79deb868696d9 Mon Sep 17 00:00:00 2001 From: David Alvarez Date: Thu, 28 May 2026 09:32:33 +0200 Subject: [PATCH] fix: raise upload limit from 200MB to 2048MB for large DOS games The previous 200M limit on quarkus.http.limits.max-body-size and multipart input-part.max-size rejected games over 200MB. DOS CD-ROM games can easily exceed this (e.g. DOOM 95 full CD, Diablo). Raised to 2048M to cover the largest DOS/CD-ROM game archives. --- src/main/resources/application.properties | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/resources/application.properties b/src/main/resources/application.properties index 6f78c2e..431674d 100644 --- a/src/main/resources/application.properties +++ b/src/main/resources/application.properties @@ -3,9 +3,9 @@ quarkus.http.port=8765 quarkus.http.host=0.0.0.0 quarkus.http.cors=true -# Allow large game uploads (DOS games can be 100MB+) -quarkus.http.limits.max-body-size=200M -quarkus.resteasy-reactive.multipart.input-part.max-size=200M +# Allow large game uploads (DOS games can be 500MB+) +quarkus.http.limits.max-body-size=2048M +quarkus.resteasy-reactive.multipart.input-part.max-size=2048M # ─── Jackson: snake_case to match frontend expectations ─ quarkus.jackson.property-naming-strategy=SNAKE_CASE