feat: responsive mobile UI across all pages
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Global: - Viewport meta already present; added -webkit-text-size-adjust: 100% - Container padding reduces to 12px on mobile (was 24px) - Smaller heading sizes (h1: 1.5rem, h2: 1.25rem) - Buttons get min-height 40px for touch targets - Inputs forced to 16px font-size to prevent iOS zoom - Thinner scrollbar on mobile Header: - Logo text shrinks to 1rem on mobile, icon to 28px - Header padding reduces to 12px Library: - Toolbar stacks vertically on mobile, full-width inputs - Grid forced to 2 columns on narrow screens (480px), reduced gap GameCard: - Smaller info text, padding, badge on 480px screens GameDetail: - Cover section capped at 200px width on mobile - Media thumbnails shrink to 160x90 - Scrape header stacks vertically with full-width buttons - Edit rows stack vertically on mobile Play: - DOS container caps at 50vh on mobile, smaller border-radius - Overlay text/icon sizes reduced, more compact layout
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@@ -87,6 +87,12 @@
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overflow: hidden;
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text-overflow: ellipsis;
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}
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@media (max-width: 480px) {
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.info { padding: 8px; }
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.info h3 { font-size: 0.8rem; }
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.year, .genre { font-size: 0.7rem; }
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.badge { font-size: 0.6rem; padding: 1px 6px; top: 4px; right: 4px; }
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}
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.year, .genre {
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font-size: 0.8rem;
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color: var(--text-dim);
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