David Alvarez 3ae6f43ccb
Build & Deploy / build-and-deploy (push) Successful in 50s
feat: responsive mobile UI across all pages
Global:
- Viewport meta already present; added -webkit-text-size-adjust: 100%
- Container padding reduces to 12px on mobile (was 24px)
- Smaller heading sizes (h1: 1.5rem, h2: 1.25rem)
- Buttons get min-height 40px for touch targets
- Inputs forced to 16px font-size to prevent iOS zoom
- Thinner scrollbar on mobile

Header:
- Logo text shrinks to 1rem on mobile, icon to 28px
- Header padding reduces to 12px

Library:
- Toolbar stacks vertically on mobile, full-width inputs
- Grid forced to 2 columns on narrow screens (480px), reduced gap

GameCard:
- Smaller info text, padding, badge on 480px screens

GameDetail:
- Cover section capped at 200px width on mobile
- Media thumbnails shrink to 160x90
- Scrape header stacks vertically with full-width buttons
- Edit rows stack vertically on mobile

Play:
- DOS container caps at 50vh on mobile, smaller border-radius
- Overlay text/icon sizes reduced, more compact layout
2026-05-26 17:22:15 +02:00

Dostalgia — Quarkus Edition

A nostalgic DOS game hub. Upload your old DOS games, scrape artwork, and play them directly in the browser via js-dos (WebAssembly DOSBox).

Quick Start

# Build and run with Docker
docker build -t dostalgia .
docker run -p 8765:8765 -v $(pwd)/data:/data dostalgia

Open http://localhost:8765

Development (without Docker)

Terminal 1 — Frontend dev server:

cd frontend && npm install && npm run dev

Terminal 2 — Quarkus dev server:

mvn quarkus:dev

Open http://localhost:5173 (Vite proxies API calls to Quarkus on port 8765)

Production build (local)

cd frontend && npm install && npm run build
mvn package -DskipTests
java -jar target/quarkus-app/quarkus-run.jar

Architecture

  • Backend: Quarkus (Java 21, JAX-RS) — ~5 REST resource classes, zero database
  • Frontend: Svelte 5 SPA with hash-based routing
  • Emulation: js-dos v8 loaded from CDN, runs DOSBox in WebAssembly
  • Storage: JSON-per-game under /data/games/{id}/game.json

API

Method Path Description
GET /api/games List all games
GET /api/games/:id Get game details
PATCH /api/games/:id Update game metadata
DELETE /api/games/:id Delete a game
POST /api/upload Upload a game ZIP (multipart)
POST /api/games/:id/cover Upload cover art
GET /api/igdb/search?q= Search IGDB (placeholder)

Game JSON Schema

{
  "id": "doom",
  "title": "Doom",
  "year": 1993,
  "genre": "FPS",
  "developer": "id Software",
  "bundle_type": "standard",
  "bundle_file": "doom.jsdos",
  "has_cover": true,
  "ready": true
}
S
Description
A nostalgic DOS game hub — upload, scrape artwork, and play your classic games in the browser
Readme MIT 5.6 MiB
Languages
Java 62.2%
Svelte 24.7%
JavaScript 8.8%
CSS 3.4%
Dockerfile 0.5%
Other 0.4%