feat: responsive mobile UI across all pages
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Build & Deploy / build-and-deploy (push) Successful in 50s
Global: - Viewport meta already present; added -webkit-text-size-adjust: 100% - Container padding reduces to 12px on mobile (was 24px) - Smaller heading sizes (h1: 1.5rem, h2: 1.25rem) - Buttons get min-height 40px for touch targets - Inputs forced to 16px font-size to prevent iOS zoom - Thinner scrollbar on mobile Header: - Logo text shrinks to 1rem on mobile, icon to 28px - Header padding reduces to 12px Library: - Toolbar stacks vertically on mobile, full-width inputs - Grid forced to 2 columns on narrow screens (480px), reduced gap GameCard: - Smaller info text, padding, badge on 480px screens GameDetail: - Cover section capped at 200px width on mobile - Media thumbnails shrink to 160x90 - Scrape header stacks vertically with full-width buttons - Edit rows stack vertically on mobile Play: - DOS container caps at 50vh on mobile, smaller border-radius - Overlay text/icon sizes reduced, more compact layout
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@@ -40,6 +40,9 @@
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align-items: center;
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justify-content: space-between;
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}
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@media (max-width: 640px) {
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.header-inner { padding: 0 12px; }
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}
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.logo {
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display: flex;
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align-items: center;
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@@ -58,6 +61,10 @@
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letter-spacing: 0.15em;
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animation: phosphor-pulse 3s ease-in-out infinite;
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}
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@media (max-width: 640px) {
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.logo-text { font-size: 1rem; letter-spacing: 0.1em; }
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.logo-icon { width: 28px; height: 28px; }
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}
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nav {
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display: flex;
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gap: 8px;
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