feat: responsive mobile UI across all pages
Build & Deploy / build-and-deploy (push) Successful in 50s

Global:
- Viewport meta already present; added -webkit-text-size-adjust: 100%
- Container padding reduces to 12px on mobile (was 24px)
- Smaller heading sizes (h1: 1.5rem, h2: 1.25rem)
- Buttons get min-height 40px for touch targets
- Inputs forced to 16px font-size to prevent iOS zoom
- Thinner scrollbar on mobile

Header:
- Logo text shrinks to 1rem on mobile, icon to 28px
- Header padding reduces to 12px

Library:
- Toolbar stacks vertically on mobile, full-width inputs
- Grid forced to 2 columns on narrow screens (480px), reduced gap

GameCard:
- Smaller info text, padding, badge on 480px screens

GameDetail:
- Cover section capped at 200px width on mobile
- Media thumbnails shrink to 160x90
- Scrape header stacks vertically with full-width buttons
- Edit rows stack vertically on mobile

Play:
- DOS container caps at 50vh on mobile, smaller border-radius
- Overlay text/icon sizes reduced, more compact layout
This commit is contained in:
David Alvarez
2026-05-26 17:22:15 +02:00
parent 404e8b6719
commit 3ae6f43ccb
6 changed files with 64 additions and 0 deletions
+7
View File
@@ -40,6 +40,9 @@
align-items: center;
justify-content: space-between;
}
@media (max-width: 640px) {
.header-inner { padding: 0 12px; }
}
.logo {
display: flex;
align-items: center;
@@ -58,6 +61,10 @@
letter-spacing: 0.15em;
animation: phosphor-pulse 3s ease-in-out infinite;
}
@media (max-width: 640px) {
.logo-text { font-size: 1rem; letter-spacing: 0.1em; }
.logo-icon { width: 28px; height: 28px; }
}
nav {
display: flex;
gap: 8px;