fix: raise upload limit from 200MB to 2048MB for large DOS games
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The previous 200M limit on quarkus.http.limits.max-body-size and multipart input-part.max-size rejected games over 200MB. DOS CD-ROM games can easily exceed this (e.g. DOOM 95 full CD, Diablo). Raised to 2048M to cover the largest DOS/CD-ROM game archives.
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@@ -3,9 +3,9 @@ quarkus.http.port=8765
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quarkus.http.host=0.0.0.0
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quarkus.http.host=0.0.0.0
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quarkus.http.cors=true
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quarkus.http.cors=true
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# Allow large game uploads (DOS games can be 100MB+)
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# Allow large game uploads (DOS games can be 500MB+)
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quarkus.http.limits.max-body-size=200M
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quarkus.http.limits.max-body-size=2048M
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quarkus.resteasy-reactive.multipart.input-part.max-size=200M
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quarkus.resteasy-reactive.multipart.input-part.max-size=2048M
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# ─── Jackson: snake_case to match frontend expectations ─
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# ─── Jackson: snake_case to match frontend expectations ─
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quarkus.jackson.property-naming-strategy=SNAKE_CASE
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quarkus.jackson.property-naming-strategy=SNAKE_CASE
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