david.alvarez
d119b3ccb9
Revert "fix: limit JVM heap to 128MB with G1GC periodic GC container"
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This reverts commit d652f3f94b .
2026-06-03 21:29:36 +02:00
Hermes Agent
d652f3f94b
fix: limit JVM heap to 128MB with G1GC periodic GC container
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Revert to commit 8108a66 (cue file fix + CD mounting fixes) and
apply only the Dockerfile JVM memory limit. All other changes
(StaticResource Range support, FileChannel transferTo) reverted.
2026-06-03 16:15:20 +02:00
Hermes Agent
4a3ba3b986
perf: switch build stages to Alpine for faster CI pulls
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Build & Deploy / build-and-deploy (push) Successful in 1m18s
- node:20-bookworm → node:20-alpine (350MB → 130MB)
- maven:3-eclipse-temurin-21 → maven:3-eclipse-temurin-21-alpine (630MB → 200MB)
Runtime stage (eclipse-temurin:21-jre-alpine) unchanged — final
image size stays the same, but CI caches and pulls are faster.
2026-06-03 09:22:42 +02:00
David Alvarez
5579afb5e7
Fix pom.xml: remove quarkus-rest-multipart (built into quarkus-rest), add maven-resources-plugin version; fix Dockerfile: DOSTALGIA_DATA -> DOSTALGIA_DATA_DIR
2026-05-25 09:29:22 +02:00
David Alvarez
28ea711b24
Migrate backend from Go to Quarkus (Java 21 / JAX-RS)
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- Replaced Go stdlib server with Quarkus (RESTEasy Reactive + Jackson)
- 7 Java classes: Game POJO, GameService (JSON file I/O), 4 REST resources, static file serving
- Same JSON-per-game storage, same ZIP upload + bundle creation
- Same Svelte frontend (unchanged), built into the JAR via maven-resources-plugin
- Multi-stage Dockerfile: Node → Maven → JRE runtime
2026-05-24 15:41:51 +02:00
David Alvarez
df5ce4f127
Fix: remove --only=production flag so devDependencies (vite, svelte plugin) are installed
2026-05-23 18:28:05 +02:00
David Alvarez
aad4ec21a6
Fix Docker build: Debian Node image, npx vite build, .dockerignore
2026-05-23 18:13:00 +02:00
David Alvarez
70fba6d14a
Fix Dockerfile: use --legacy-peer-deps for npm install, simplify build stages
2026-05-23 18:07:25 +02:00
David Alvarez
1efd10f81f
Initial commit: Dostalgia — DOS game hub
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- Go backend (single binary) with embedded Svelte frontend
- JSON-per-game storage (no database)
- .jsdos bundle creation on upload
- Dark phosphor-green theme (#33FF33)
- js-dos v8 emulator integration
- Sockdrive support for games >80MB
- IGDB placeholder for future artwork scraping
- Docker deployment ready
2026-05-23 11:18:41 +02:00