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When a game archive contains SETUP.EXE, INSTALL.EXE, CONFIG.EXE or
CUSTOM.EXE (or .com/.bat variants), the upload now:
- Detects and stores the path in game metadata (setup_exe / has_setup)
- Generates a second .jsdos bundle with SETUP.EXE as autoexec:
- Standard mode: {gameId}.setup.jsdos (full game + setup autoexec)
- Sockdrive mode: .jsdos-setup/ directory alongside .jsdos/
- Both bundles share the same game files; only the autoexec differs
Frontend changes:
- Router strips query params from hash so ?setup=1 doesn't leak into id
- GameDetail shows a "Setup" button between Play and Edit (only when
game.has_setup is true), navigating to /play/{id}?setup=1
- Play.svelte detects ?setup=1, loads setupBundleUrl() instead, and
shows setup-specific overlay text
Persistence is handled automatically by js-dos v8 via the built-in
auto-save mechanism (ci.persist() → browser OPFS), so any config
changes made via SETUP.EXE survive across sessions.
Dostalgia — Quarkus Edition
A nostalgic DOS game hub. Upload your old DOS games, scrape artwork, and play them directly in the browser via js-dos (WebAssembly DOSBox).
Quick Start
# Build and run with Docker
docker build -t dostalgia .
docker run -p 8765:8765 -v $(pwd)/data:/data dostalgia
Development (without Docker)
Terminal 1 — Frontend dev server:
cd frontend && npm install && npm run dev
Terminal 2 — Quarkus dev server:
mvn quarkus:dev
Open http://localhost:5173 (Vite proxies API calls to Quarkus on port 8765)
Production build (local)
cd frontend && npm install && npm run build
mvn package -DskipTests
java -jar target/quarkus-app/quarkus-run.jar
Architecture
- Backend: Quarkus (Java 21, JAX-RS) — ~5 REST resource classes, zero database
- Frontend: Svelte 5 SPA with hash-based routing
- Emulation: js-dos v8 loaded from CDN, runs DOSBox in WebAssembly
- Storage: JSON-per-game under
/data/games/{id}/game.json
API
| Method | Path | Description |
|---|---|---|
| GET | /api/games |
List all games |
| GET | /api/games/:id |
Get game details |
| PATCH | /api/games/:id |
Update game metadata |
| DELETE | /api/games/:id |
Delete a game |
| POST | /api/upload |
Upload a game ZIP (multipart) |
| POST | /api/games/:id/cover |
Upload cover art |
| GET | /api/igdb/search?q= |
Search IGDB (placeholder) |
Game JSON Schema
{
"id": "doom",
"title": "Doom",
"year": 1993,
"genre": "FPS",
"developer": "id Software",
"bundle_type": "standard",
"bundle_file": "doom.jsdos",
"has_cover": true,
"ready": true
}
Languages
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62.2%
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24.7%
JavaScript
8.8%
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3.4%
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