Hermes Agent 79a0af86ad
Build & Deploy / build-and-deploy (push) Successful in 43s
fix: remove .jsdos/ from bundles to avoid js-dos bundleUpdateConfig
js-dos v8.3.8 (loaded from CDN) calls bundleUpdateConfig to re-add
.jsdos/jsdos.json into the downloaded bundle. This fails on our
bundles because the WASM libzip _zipfile_add returns non-zero.

Since we can't fix js-dos's internal WASM code, we remove the .jsdos/
directory from bundles entirely. This means bundleConfig() returns null,
no editor config is set, and bundleUpdateConfig is never called.

Downside: games start with js-dos's default dosbox.conf (no custom
CD mounts or autoexec). The game files are on C:\ and the user can
type the executable name. Added autoStart + countDownStart=0 to
auto-skip the config UI.

The config API endpoint (/api/games/{id}/config) is kept for future
use where we can inject config after the emulator starts.
2026-06-03 19:00:49 +02:00
2026-06-03 16:38:43 +02:00

Dostalgia test

A nostalgic DOS game hub. Upload your old DOS games, scrape artwork, and play them directly in the browser via js-dos (WebAssembly DOSBox).

Quick Start

# Build and run with Docker
docker build -t dostalgia .
docker run -p 8765:8765 -v $(pwd)/data:/data dostalgia

Open http://localhost:8765

Development (without Docker)

Terminal 1 — Frontend dev server:

cd frontend && npm install && npm run dev

Terminal 2 — Quarkus dev server:

mvn quarkus:dev

Open http://localhost:5173 (Vite proxies API calls to Quarkus on port 8765)

Production build (local)

cd frontend && npm install && npm run build
mvn package -DskipTests
java -jar target/quarkus-app/quarkus-run.jar

Architecture

  • Backend: Quarkus (Java 21, JAX-RS) — ~5 REST resource classes, zero database
  • Frontend: Svelte 5 SPA with hash-based routing
  • Emulation: js-dos v8 loaded from CDN, runs DOSBox in WebAssembly
  • Storage: JSON-per-game under /data/games/{id}/game.json

API

Method Path Description
GET /api/games List all games
GET /api/games/:id Get game details
PATCH /api/games/:id Update game metadata
DELETE /api/games/:id Delete a game
POST /api/upload Upload a game ZIP (multipart)
POST /api/games/:id/cover Upload cover art
GET /api/igdb/search?q= Search IGDB (placeholder)

Game JSON Schema

{
  "id": "doom",
  "title": "Doom",
  "year": 1993,
  "genre": "FPS",
  "developer": "id Software",
  "bundle_file": "doom.jsdos",
  "has_cover": true,
  "ready": true
}
S
Description
A nostalgic DOS game hub — upload, scrape artwork, and play your classic games in the browser
Readme MIT 5.6 MiB
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