Hermes Agent b7e7133e0e
Build & Deploy / build-and-deploy (push) Successful in 39s
fix: revert SKIP_EXT to original — exclude CD images from bundles
ORIGINAL SKIP_EXT (when games worked): excluded .img, .iso, .ccd,
.cue, .bin from bundles. My change included them, ballooning bundles
to hundreds of MB. The WASM libzip MEMFS can't handle such large
files → 'Unable to add .jsdos/jsdos.json into bundle.zip' + 'Not
a zip archive' on every game.

This is the ROOT CAUSE — confirmed by:
- Same error on ALL js-dos versions (8.3.14/emu-8.3.3 AND
  8.3.20/emu-8.3.8) → not a version issue
- Warcraft CD-ROM with CD images → HUGE bundle → fails
- Original code with SKIP_EXT excluding CD images → small
  bundles → works

Also reverted CD mounting logic in buildDosboxConf since there
are no CD images in the bundle to mount. CD image support will
be re-implemented separately via separate file serving.
2026-06-03 21:05:40 +02:00
2026-06-03 16:38:43 +02:00

Dostalgia test

A nostalgic DOS game hub. Upload your old DOS games, scrape artwork, and play them directly in the browser via js-dos (WebAssembly DOSBox).

Quick Start

# Build and run with Docker
docker build -t dostalgia .
docker run -p 8765:8765 -v $(pwd)/data:/data dostalgia

Open http://localhost:8765

Development (without Docker)

Terminal 1 — Frontend dev server:

cd frontend && npm install && npm run dev

Terminal 2 — Quarkus dev server:

mvn quarkus:dev

Open http://localhost:5173 (Vite proxies API calls to Quarkus on port 8765)

Production build (local)

cd frontend && npm install && npm run build
mvn package -DskipTests
java -jar target/quarkus-app/quarkus-run.jar

Architecture

  • Backend: Quarkus (Java 21, JAX-RS) — ~5 REST resource classes, zero database
  • Frontend: Svelte 5 SPA with hash-based routing
  • Emulation: js-dos v8 loaded from CDN, runs DOSBox in WebAssembly
  • Storage: JSON-per-game under /data/games/{id}/game.json

API

Method Path Description
GET /api/games List all games
GET /api/games/:id Get game details
PATCH /api/games/:id Update game metadata
DELETE /api/games/:id Delete a game
POST /api/upload Upload a game ZIP (multipart)
POST /api/games/:id/cover Upload cover art
GET /api/igdb/search?q= Search IGDB (placeholder)

Game JSON Schema

{
  "id": "doom",
  "title": "Doom",
  "year": 1993,
  "genre": "FPS",
  "developer": "id Software",
  "bundle_file": "doom.jsdos",
  "has_cover": true,
  "ready": true
}
S
Description
A nostalgic DOS game hub — upload, scrape artwork, and play your classic games in the browser
Readme MIT 5.6 MiB
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