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Upload progress spinner + duplicate game detection
Two features:

1. Progress indicator: when upload starts, the dialog switches from
   IGDB results to a centered spinner with 'Uploading and processing'
   text + filename. The Cancel button stays visible but disabled.

2. Duplicate game blocking: before upload, checks if a game with the
   same title (case-insensitive) already exists in the library.
   Frontend checks against the loaded games list; backend also
   checks as a second line of defense. Shows ⚠️ message in dialog.
   Existing unique-ID suffix logic (foo-2, foo-3) is still in place
   but now only reached when titles actually differ.
2026-05-28 22:28:27 +02:00

Dostalgia — Quarkus Edition

A nostalgic DOS game hub. Upload your old DOS games, scrape artwork, and play them directly in the browser via js-dos (WebAssembly DOSBox).

Quick Start

# Build and run with Docker
docker build -t dostalgia .
docker run -p 8765:8765 -v $(pwd)/data:/data dostalgia

Open http://localhost:8765

Development (without Docker)

Terminal 1 — Frontend dev server:

cd frontend && npm install && npm run dev

Terminal 2 — Quarkus dev server:

mvn quarkus:dev

Open http://localhost:5173 (Vite proxies API calls to Quarkus on port 8765)

Production build (local)

cd frontend && npm install && npm run build
mvn package -DskipTests
java -jar target/quarkus-app/quarkus-run.jar

Architecture

  • Backend: Quarkus (Java 21, JAX-RS) — ~5 REST resource classes, zero database
  • Frontend: Svelte 5 SPA with hash-based routing
  • Emulation: js-dos v8 loaded from CDN, runs DOSBox in WebAssembly
  • Storage: JSON-per-game under /data/games/{id}/game.json

API

Method Path Description
GET /api/games List all games
GET /api/games/:id Get game details
PATCH /api/games/:id Update game metadata
DELETE /api/games/:id Delete a game
POST /api/upload Upload a game ZIP (multipart)
POST /api/games/:id/cover Upload cover art
GET /api/igdb/search?q= Search IGDB (placeholder)

Game JSON Schema

{
  "id": "doom",
  "title": "Doom",
  "year": 1993,
  "genre": "FPS",
  "developer": "id Software",
  "bundle_file": "doom.jsdos",
  "has_cover": true,
  "ready": true
}
S
Description
A nostalgic DOS game hub — upload, scrape artwork, and play your classic games in the browser
Readme MIT 5.6 MiB
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Java 62.2%
Svelte 24.7%
JavaScript 8.8%
CSS 3.4%
Dockerfile 0.5%
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